Indie Game Revolution

Indie Game Revolution sponsored by Nintendo presents the most groundbreaking and creative work in contemporary video game culture.

  1. There are just over 3,000 cubes in the main gallery feature— all in sizes 6”x6”x6” and 12”x12”x12” and 18”x18”x18”. The effect of this cubed sculpture, which threads through the entire exhibit, is to transport visitors into a pixelated world of wonder and play. With twenty worlds to explore, the sky’s the limit on what you’ll discover inside this virtual playground!

    Photo courtesy of EMP staff.

  2. In Lumino City you begin by exploring the city, using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. To create this totally unique in-game environment, State of Play Games painstakingly spent three years building and filming a handmade 10-foot-tall miniature model city made entirely out of paper, cardboard, electric motors, and lots of little lights.

  3. Take button mashing to the extreme in this coming-of-age tale about love, hygiene, monsters, and overcoming teenage awkwardness. Co-created by Uvula, Venus Patrol, and Wild Rumpus, Tenya Wanya Teens uses a pair of custom-made 16-button controllers where players must go head-to-head to perform everyday tasks by hitting buttons of corresponding color—except the colors are always changing, producing strange (and sometimes mortifying) results.

  4. Deep space is a dangerous place, but at least you don’t have to face it alone! Toronto-based studio Asteroid Base took a cue from one dynamic duo to develop this colorful cooperative action game. “The original vision of the game was wanting to channel the feeling of that Millenium Falcon scene from the first Star Wars,” says the developer’s website. “The way Luke and Han shout back and forth on the turrets as their ship takes fire. And that’s something that works best when you’re sitting together.”

Learn how a new breed of gamers are leaving their mark on gaming history at EMP’s Indie Game Revolution. Featuring the stories of more than forty independent video game developers, designers, coders, composers, and critics, EMP presents a dynamic, immersive space inviting you to witness the present and future of gaming as it unfolds.

Press your finger to the pulse of a revolution with a playable look into twenty rotating titles from around the world, and discover how independent gamers are redefining their industry.

Whether you’re fending off foes in deep space in Lovers in a Dangerous Spacetime or battling it out in an epic fencing tug-of-war in NidhoggIndie Game Revolution invites you to experience how the independent video game community is pushing past conventional boundaries with explosive new-age technology, capturing the attention and imagination of indie and mainstream audiences alike.

Indie Game Revolution is included with museum admission and is free for EMP Museum members.

Featured Games

We'll be featuring new games every couple of months! Check back often for a list of new titles.

*new additions

Get in the Game!

Are you ready to join the indie game revolution? Everyone has the opportunity to get involved. Even you.

Learn More

What is Indie?

Featuring Ian Snyder (Dev, The Floor is Jelly); Ben Esposito (Dev, Donut County); Ty Taylor (Dev, The Bridge); Jake Kazdal, 17-Bit (Dev, GALAK-Z: The Dimensional); Steve Gaynor, Fullbright (Dev, Gone Home); Tracy Fullerton, Director of USC Game Innovation Lab; and Samantha Kalman, Timbre Interactive (Dev, Sentris)

Tracy Fullerton on the Potential of Video Games

Tracy Fullerton, Director of the USC Game Innovation Lab, talks about the potential of video games.

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Indie Game Revolution is sponsored by:


Thank you to our exhibition supporters:


Wells Fargo Bank

Bud LightPixelkinNinkasi Brewing Co.